Difference between revisions of "Background"

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For example, if you grew up in the streets before being adopted by a rich [[Aristocrat]], it makes sense for you to have the [[Outlaw Wisdom]] Feat although your Archetype is technically [[Aristocrat]].
 
For example, if you grew up in the streets before being adopted by a rich [[Aristocrat]], it makes sense for you to have the [[Outlaw Wisdom]] Feat although your Archetype is technically [[Aristocrat]].
  
Or if you have witnessed some horrors in the past it could make sense to have the [[Handicap (lost faith)]] Feat.
+
Or if you have witnessed some horrors in the past it could make sense to have the [[Handicap (lost faith)]] Feat etc...
  
 
Note that this feat doesn't have to be taken at character creation and at your Game Master's discretion it is acceptable to flesh out your background later in the campaign.
 
Note that this feat doesn't have to be taken at character creation and at your Game Master's discretion it is acceptable to flesh out your background later in the campaign.

Revision as of 08:14, 24 May 2024

Synonyms: Troubled Past, Backstory


Description

Something in your past justifies that you have a particular Feat.

You gain one free General Feat or Prowess of your choice, even if you don't meet the prerequisites or if this Feat is forbidden by your Archetype.

You have to justify to the Game Master why this Prowess makes sense considering your background, this should not be abused to Min/Max your character.

For example, if you grew up in the streets before being adopted by a rich Aristocrat, it makes sense for you to have the Outlaw Wisdom Feat although your Archetype is technically Aristocrat.

Or if you have witnessed some horrors in the past it could make sense to have the Handicap (lost faith) Feat etc...

Note that this feat doesn't have to be taken at character creation and at your Game Master's discretion it is acceptable to flesh out your background later in the campaign.