Difference between revisions of "Handicap"
Line 17: | Line 17: | ||
[[Weak (permanent)]] or [[Insane (permanent)]] or [[Lost Faith (permanent)]] | [[Weak (permanent)]] or [[Insane (permanent)]] or [[Lost Faith (permanent)]] | ||
plus two free feats of his choice. | plus two free feats of his choice. | ||
+ | |||
+ | If the handicap is cured, the additional feat disappear as well. | ||
}} | }} |
Latest revision as of 17:11, 26 February 2022
Synonyms: Venerable Age, Handicapped, Wounded, Leper, Madman, Insane, Mad, Drowsy, Stupid, Mentally Broken, Lost Faith, Apostate
Description
The player may chose one handicap :
- Handicap (weak) that could be cause by old age, a physical handicap, a wound, a disease or anything of his choice.
- Handicap (insane) that could be caused by insanity, stupidity, drugs or anything of his choice
- Handicap (lost faith) either his faith was broken or he is apostate or even a heretic
(as with other feats, he can only have this feat once with one handicap)
He gains one these feat : Weak (permanent) or Insane (permanent) or Lost Faith (permanent) plus two free feats of his choice.
If the handicap is cured, the additional feat disappear as well.