Difference between revisions of "Exorcism"

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(Created page with "{{Feats | Synonyms = SynonymA, SynonymB, SynonymC | Prowess? = No <!-- Only for Prowesses, remove this line if the prowess has no prerequisites -->| Prowess Prerequisites = ...")
 
 
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{{Feats
 
{{Feats
| Synonyms = SynonymA, SynonymB, SynonymC
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| Synonyms = Vade Retro Satanas !
| Prowess? = No
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| Prowess? = Yes
<!-- Only for Prowesses, remove this line if the prowess has no prerequisites -->| Prowess Prerequisites = [[Charismatic]], [[Manipulative]] or [[Interrogate]]
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| Official? = Yes
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| Prowess Prerequisites = [[Faith]]
 
| Archetype? = No
 
| Archetype? = No
 
| Description =  
 
| Description =  
  
Description of the Feat goes here. One sentence de explain detailed effect in game.
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You can cure one person suffering from a mental condition as if they possessed the [[Courage]] and [[Immune (poisons)]] Feats.
  
Ideally followed by some historical notes and roleplaying elements.
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This Feat does not provide healing for physical ailments.
 
 
If a long description of effects is required, best keep it for the end of the article.
 
  
 
}}
 
}}

Latest revision as of 20:25, 1 September 2024

Synonyms: Vade Retro Satanas !


Special: Prowess

Exorcism is a Prowess, this special kind of Feat is an action that can only be done once per scenario.

To acquire it, you need to already have another Feat related to it, for example : Faith

Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.


Description

You can cure one person suffering from a mental condition as if they possessed the Courage and Immune (poisons) Feats.

This Feat does not provide healing for physical ailments.