Difference between revisions of "Guards !"
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{{Feats | {{Feats | ||
− | | Synonyms = | + | | Synonyms = Bodyguards, Mercenaries, Sell-swords, Guardians, Sentries |
| Prowess? = Yes | | Prowess? = Yes | ||
− | |||
| Archetype? = No | | Archetype? = No | ||
+ | | Official? = Yes | ||
| Description = | | Description = | ||
− | + | The character is constantly followed by a group of bodyguards. They could be soldiers from the local garrison, his personal guards or sell-swords. | |
− | + | When this prowess is used, the guards will fight for him and emulate the effect of the feat [[Combat (skirmish)]] this can only work if the player can justify that his guard are with him at the moment. | |
− | + | Once the combat is over, his guards are still following him, but they won't fight as efficiently for the rest of the scenario. | |
− | |||
− | |||
}} | }} |
Latest revision as of 10:15, 2 October 2020
Synonyms: Bodyguards, Mercenaries, Sell-swords, Guardians, Sentries
Special: Prowess
Guards ! is a Prowess, this special kind of Feat is an action that can only be done once per scenario.
To acquire it, you need to already have another Feat related to it, for example : No prerequisites, anyone can take this Prowess.
Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.
Description
The character is constantly followed by a group of bodyguards. They could be soldiers from the local garrison, his personal guards or sell-swords.
When this prowess is used, the guards will fight for him and emulate the effect of the feat Combat (skirmish) this can only work if the player can justify that his guard are with him at the moment.
Once the combat is over, his guards are still following him, but they won't fight as efficiently for the rest of the scenario.