Difference between revisions of "⛧ Dark Faith"

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(Created page with "{{Feats | Synonyms = Heretic | Prowess? = No | Archetype? = No | Official? = Yes | Hidden? = Yes | Dark Feat? = Yes | Special = Your soul is long gone, you now worship a Dar...")
 
 
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| Hidden? = Yes
 
| Hidden? = Yes
 
| Dark Feat? = Yes
 
| Dark Feat? = Yes
| Special =  
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| Description =  
  
Your soul is long gone, you now worship a Dark God.
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Your soul is long gone, and you now serve a Dark God with unwavering devotion.
  
This Feat is identical in function and replaces [[Faith]] except that it maybe be recharged every scenario instead of every other scenario, each time you wish to do so you must secretly perform a heinous act of heresy.
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This Feat functions identically to [[Faith]] but can be recharged every scenario instead of every other scenario. However, each time you wish to recharge it, you must secretly perform a heinous act of heresy. If any other player who doesn't also possess Dark Faith witnesses your act, you are unable to recharge it for that scenario and you have to find a solution to avoid a Player vs Player situation (the Game Master should allow you to avoid such situation one way or another)
If any other player who doesn't also have Dark Faith is a witness, you are not able to recharge it at this scenario.
 
  
You also now have access to the all of the [[:Category:Dark Feats|Dark Feats]] if you fulfill the prerequisites.
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All the [[:Category:Dark Feats|Dark Feats]] are now included in the list of Feats you may acquire (but you still need to fulfill any prerequisites).
  
Once used this Feat becomes [[⛧ Dark Faith (exhausted)]] until recharged.
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Once used, this Feat becomes [[⛧ Dark Faith (exhausted)]] until recharged.
  
 
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Latest revision as of 22:30, 1 September 2024

Synonyms: Heretic


Special: Hidden

⛧ Dark Faith is a Hidden Feat. It can only be given to you by the Game Master and you cannot talk about this Feat with other Players.


Description

Your soul is long gone, and you now serve a Dark God with unwavering devotion.

This Feat functions identically to Faith but can be recharged every scenario instead of every other scenario. However, each time you wish to recharge it, you must secretly perform a heinous act of heresy. If any other player who doesn't also possess Dark Faith witnesses your act, you are unable to recharge it for that scenario and you have to find a solution to avoid a Player vs Player situation (the Game Master should allow you to avoid such situation one way or another)

All the Dark Feats are now included in the list of Feats you may acquire (but you still need to fulfill any prerequisites).

Once used, this Feat becomes ⛧ Dark Faith (exhausted) until recharged.